000 | 02719cam a2200577Ii 4500 | ||
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001 | 9780429293269 | ||
003 | FlBoTFG | ||
005 | 20220724194334.0 | ||
006 | m o d | ||
007 | cr cnu---unuuu | ||
008 | 210108t20212021enk eob 001 0 eng d | ||
040 |
_aOCoLC-P _beng _erda _cOCoLC-P |
||
020 |
_a9781000360288 _qelectronic book |
||
020 |
_a1000360288 _qelectronic book |
||
020 |
_a9780429293269 _qelectronic book |
||
020 |
_a0429293267 _qelectronic book |
||
020 |
_a9781000360271 _q(electronic bk. : Mobipocket) |
||
020 |
_a100036027X _q(electronic bk. : Mobipocket) |
||
020 |
_a9781000360264 _q(electronic bk. : PDF) |
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020 |
_a1000360261 _q(electronic bk. : PDF) |
||
020 | _z0367264412 | ||
020 | _z9780367264413 | ||
024 | 7 |
_a10.4324/9780429293269. _2doi |
|
035 | _a(OCoLC)1238648968 | ||
035 | _a(OCoLC-P)1238648968 | ||
050 | 4 |
_aGV1469.15 _b.P543 2021 |
|
072 | 7 |
_aREL _x033000. _2bisacsh |
|
072 | 7 |
_aHIS _x037000. _2bisacsh |
|
072 | 7 |
_aGAM _x000000. _2bisacsh |
|
082 | 0 | 4 |
_a794.8 _223 |
245 | 0 | 0 |
_aPlaying the crusades / _cedited by Robert Houghton. |
264 | 1 |
_aAbingdon, Oxon ; _aNew York, NY : _bRoutledge, _c2021. |
|
264 | 4 | _c©2021 | |
300 | _a1 online resource (ix, 112 pages). | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
||
490 | 1 |
_aEngaging the Crusades: the memory and legacy of crusading ; _vvolume 5 |
|
500 | _a"Routledge Focus" | ||
500 | _aIntroduction: crusades and crusading in modern games Robert Houghton A sacred task, no cross required: the image of crusading in computer gaming-related non-Christian science fiction universes Roland Wenskus 'I'm not responsible for the man you are!': crusading and masculinities in Dante's Inferno Katherine J. Lewis 'Show this fool knight what it is to have no fear': freedom and oppression in Assassin's Creed (2007) Oana-Alexandra Chirilă Crusader kings too? (Mis)Representations of the crusades in strategy games Robert Houghton Learning to think historically: some theoretical challenges when playing the crusades Andreas Körber, Johannes Meyer-Hamme, and Robert Houghton. | ||
588 | _aOCLC-licensed vendor bibliographic record. | ||
650 | 0 | _aComputer games. | |
650 | 0 | _aCrusades. | |
650 | 0 | _aMedievalism in computer games. | |
650 | 0 | _aMiddle Ages in computer games. | |
650 | 0 |
_aMiddle Ages _vComputer games. |
|
700 | 1 |
_aHoughton, Robert _q(Robert E.), _eeditor. |
|
856 | 4 | 0 |
_3Read Online _uhttps://www.taylorfrancis.com/books/9780429293269 |
856 | 4 | 2 |
_3OCLC metadata license agreement _uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
942 |
_2lcc _cEBK |
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999 |
_c16483 _d16483 |