000 | 03783cam a2200541Mi 4500 | ||
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001 | 9781003013488 | ||
003 | FlBoTFG | ||
005 | 20220724194202.0 | ||
006 | m o d | ||
007 | cr ||||||||||| | ||
008 | 201104s2021 flua fo 000 0 eng d | ||
040 |
_aOCoLC-P _beng _erda _cOCoLC-P |
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020 |
_a9781000338089 _q(e-book) |
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020 | _a1000338088 | ||
020 |
_a9781003013488 _q(electronic bk.) |
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020 |
_a1003013481 _q(electronic bk.) |
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020 |
_a9781000338102 _q(electronic bk. : Mobipocket) |
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020 |
_a100033810X _q(electronic bk. : Mobipocket) |
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020 |
_a9781000338126 _q(electronic bk. : EPUB) |
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020 |
_a1000338126 _q(electronic bk. : EPUB) |
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020 | _z9780367820817 (hbk.) | ||
020 | _z9780367820183 (pbk.) | ||
035 | _a(OCoLC)1235966968 | ||
035 | _a(OCoLC-P)1235966968 | ||
050 | 4 | _aQA76.64 | |
072 | 7 |
_aCOM _x000000 _2bisacsh |
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072 | 7 |
_aCOM _x012040 _2bisacsh |
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072 | 7 |
_aCOM _x014000 _2bisacsh |
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072 | 7 |
_aUB _2bicssc |
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082 | 0 | 4 |
_a005.117 _223 |
100 | 1 |
_aDingle, Adair, _eauthor. |
|
245 | 1 | 0 |
_aObject-oriented design choices _cAdair Dingle. |
264 | 1 |
_aBoca Raton : _bChapman & Hall/CRC, _c2021. |
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300 |
_a1 online resource _billustrations (black and white) |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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520 | _aDo modern programming languages, IDEs, and libraries make coding easy? Maybe, but coding is not design. Large-scale or expensive apps clearly require evaluation of design choices. Still, software design directly impacts code reuse and longevity even for small-scale apps with limited overhead. This text evaluates and contrasts common object-oriented designs. A given problem may have many solutions. A developer may employ different design techniques - composition, inheritance, dependency injection, delegation, etc. - to solve a particular problem. A skilled developer can determine the costs and benefits of different design responses, even amid competing concerns. A responsible developer documents design choices as a contract with the client, delineating external and internal responsibilities. To promote effective software design, this book examines contractual, object-oriented designs for immediate and sustained use as well as code reuse. The intent of identifying design variants is to recognize and manage conflicting goals such as short versus long-term utility, stability versus flexibility, and storage versus computation. Many examples are given to evaluate and contrast different solutions and to compare C# and C++ effects. No one has a crystal ball; however, deliberate design promotes software longevity. With the prominence of legacy OO code, a clear understanding of different object-oriented designs is essential. Design questions abound. Is code reuse better with inheritance or composition? Should composition rely on complete encapsulation? Design choices impact flexibility, efficiency, stability, longevity, and reuse, yet compilers do not enforce design and syntax does not necessarily illustrate design. Through deliberate design, or redesign when refactoring, developers construct sustainable, efficient code. | ||
588 | _aOCLC-licensed vendor bibliographic record. | ||
650 | 0 | _aObject-oriented programming (Computer science) | |
650 | 0 |
_aComputer software _xDevelopment. |
|
650 | 7 |
_aCOMPUTERS / General _2bisacsh |
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650 | 7 |
_aCOMPUTERS / Computer Graphics / Game Programming & Design _2bisacsh |
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650 | 7 |
_aCOMPUTERS / Computer Science _2bisacsh |
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856 | 4 | 0 |
_3Read Online _uhttps://www.taylorfrancis.com/books/9781003013488 |
856 | 4 | 2 |
_3OCLC metadata license agreement _uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
942 |
_2lcc _cEBK |
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999 |
_c14685 _d14685 |