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1.
The craft and science of game design : a video game designer's manual / Phil O'Connor. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, 2021
Availability: No items available.

2.
Independent videogames [electronic resource] : cultures, networks, techniques and politics / edited by Paolo Ruffino. by Series:
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Abingdon, Oxon ; New York, NY : Routledge, Taylor & Francis Group, 2021
Availability: No items available.

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